Due to the difficulty of writing decent length reviews for many shows and the amount of time it takes to do 40-60 pictures along with 700-100 words for just a single episode review, I’m going to resort to doing weekly reviews of shows that I want to talk about, but can’t do a detailed analysis/review on. Don’t worry, it’s not like I won’t be doing detailed episodic reviews when the time calls for it, but I think some of you would prefer me to give my stance on some shows that I would otherwise never touch upon. Sometimes there may be none of these posts, and sometimes there may even be 2-3. It’s an interesting experiment to see where this goes, and I’ve been meaning to do this for some time anyways. Feedback is very welcome! Let’s just get right to it.
Ping Pong The Animation Episode 1 Review
The first striking aspect of this anime is its art style. I know some of you are going to compare it to Aku no Hana, and I wouldn’t blame you if you do. I’m not a proper judge of animation quality and so I won’t overstep my bounds. What I will comment on is the excellent mandarin by Bun Yousei, and how his character, Kong Wenge, begins to shape the anime quite nicely. In the beginning half of the series, the anime portrays with dialogue how Hoshino is pushing Tsukimoto against a wall which is basically the same as saying that Hoshino is stronger than Tsukimoto. However, the coach subtly comments that Tsukimoto is taking it easy, and more importantly, Kong Wenge makes it clear in the second half that Tsukimoto is actually going easy on Hoshino. We can guess how this is is not to embarrass his friend, but the critical thing to note here is the characterization of these three characters. Tsukimoto is quiet, but he’s sly. Hoshino is earnest, but a bit too overconfident in his own abilities. Kong Wenge plays ping pong without holding back which displays his passion for the game and his fearsome attitude. He’s confident, but he understands where he stands and what he deserves. You can begin to see how the character dynamics within this show will be one of its most interesting and strongest points as they struggle to become the best. Whether it be intense rivalry, crushing defeats, or moments of victory, there’s a lot to look forward to in this anime if you’re looking for some nice character conflicts with ping pong as the backbone to those conflicts. The animations may be offsetting to some, but since I’m one who is a bit too accepting to whatever animation style an anime throws out for my own good, I’ll be keeping a close eye on how the characters grow and what role Wenge will play in this anime.
Captain Earth Episodes 1-2 Review
With the innuendos that you’d expect from the creators of Star Driver comes Captain Earth. Penetration and deflowering imagery with high-density libido charge is just what I need in my mecha anime. That aside, everything has been extremely standard so far. The presentation of the antagonist, the suppression towards Mutou Hana and Arashi Teppei, the mysterious characters behind the scenes, and so on are what you’d expect from a typical mecha anime. The aspect that did surprise me is actually the main character, Manatsu Daichi. His lively and proactive behavior is a nice breath of fresh air compared to some others. *COUGH*HARUTARD*COUGH* Aside from that, the expansion sequence really does show off BONES’ animations quite well and was an absolute delight to see. I expected nothing less. While the show has yet to show much of its deeper themes, the one that’s most clearly identifiable right now is the idea of being a captain and the responsibility that comes with being one. As such, we’ll probably see just how Manatsu Daichi will develop going through the trials of being a captain by facing the Kiltgang. It looks like this show will have a monster of the month for now, but I really do hope for the sake of the show that it doesn’t get stuck on this format for too long as that was one of the ways Star Driver lost its captivation for me even with all the fabulousness.
Sidonia no Kishi Episode 1 Review
Alright, the CGI is probably going to be the central focus for many people’s criticism for this first episode so I’ll address that right away. I am very tolerant towards whatever animation style a show wants to throw at me as I mentioned above. CGI is no exception. I finished Aoki Hagane and thought that the CGI made the action sequences quite good. However, with that said, Sidonia no Kishi’s CGI distracted me quite a bit throughout the first episode. No, it’s not because of the style of the CGI. It’s because of the framerate. I highlighted some parts in the show that had very low framerates for me in the pictures above. It felt like I was watching a show with 6-12 frames per second instead of the standard 23.976 fps. It’s strange because it happens for some scenes and it doesn’t happen for others though a lot of the time it still feels very choppy. I’ve tried different versions of this first episode and I had the same results for those parts and many others. If it’s somehow my video player or my computer, please do let me know in the comments. I hope it is fixed when the Blu-ray comes out as that was something I could not overlook at all and hindered my enjoyment quite a bit. Other than that, I’m perfectly fine with the CGI.
As for the actual premise and setting, it really does feel like Shingeki no Kyojin in space. I don’t mean that in a bad way either. It creates a sense of urgency with this first episode much like how Shingeki no Kyojin did it with its first episode. The question is, how dark will this series get? The show could easily become more bleak once more people start dying to Gauna and humanity becomes more threatened by it. At the same time, the setting itself creates this sense of awe within me because, well, they are in space after all with a giant ship and aliens. The society itself doesn’t ooze this grim atmosphere like Shingeki no Kyojin did, but then again, things have only just started and the tone of the show could quickly change. If it weren’t for the framerate issues, I would have very much enjoyed the visual presentation of this episode as it works well with a space setting. The cockpit view is especially nice and I don’t know if they could have done the same with regular animations without a lot more budget. Also, when the mechs came out of Sidonia, it kind of felt like I was playing EVE Online. There’s just this sense of scale that’s difficult to capture with any other setting and I think it works wonders for the show. Not to mention the soundtrack (DAT OPENING) complements that so well. The major role of the first episode is to captivate the audience, and Sidonia no Kishi did a wonderful job of that with its interesting premise and usage of its setting. If you can handle the CGI, then strap on. This could be one hell of a ride.